

import ComponentBase from "../engine/ComponentBase";
import { UIHelper } from "../game/util/UIHelper";

const {ccclass, property} = cc._decorator;

@ccclass
export default class ClickNone extends ComponentBase {

    onEnable(): void {
        super.onEnable()
        UIHelper.onAddEvent(this.node, ()=>{}, cc.Button.Transition.NONE)
    }
}
